Game Projects
The set of projects below display the accomplishments I have made throughout my journey as a game production manager.
MultiTerra
Role: Game Producer
The video presentation on the right showcases the video game my team and I made during my junior year at Champlain College. I was mostly responsible for the outline, the organization, and the information being presented within the presentation. I covered the game overview, target market, feasibility and viability, future goals, and team expansion slides. Using agile development I was able to successfully manage my team. I made sure priorities were being completed from every member. I highly value team communication and collaboration through meetings, and our work reflects that. Having a team that feels comfortable with their members fosters an environment for skilled productivity. I was able to mold our team chemistry into something great, which produced coherency and clarity amongst its members.
Cult Town
Role: Game Producer
Cult Town was a physical and digital strategy game that my team and I created my sophomore year at Champlain College.
Project name 03
Role Title
I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. I’m a great place for you to tell a story and let your users know a little more about you.