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Game Projects

The set of projects below display the accomplishments I have made throughout my journey as a game production manager.  

MultiTerra 

Role: Game Producer

The video presentation on the right showcases the video game my team and I made during my junior year at Champlain College.   I was mostly responsible for the outline, the organization, and the information being presented within the presentation.  I covered the game overview, target market, feasibility and viability, future goals, and team expansion slides.  Using agile development I was able to successfully manage my team.  I made sure priorities were being completed from every member.  I highly value team communication and collaboration through meetings, and our work reflects that.  Having a team that feels comfortable with their members fosters an environment for skilled productivity.  I was able to mold our team chemistry into something great, which produced coherency and clarity amongst its members.

Cult Town

Role: Game Producer

Cult Town Image.png

Cult Town was a physical and digital strategy game that my team and I created my sophomore year at Champlain College.       

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Role Title

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